Entries for January 3, 2026

@onusoz · 2026-01-03

75k lines of Rust later, here is what I’ve built during the first Christmas with agents, using OpenAI Codex 🎄🤖 - A full mobile rewrite and port of my Python Instagram video production pipeline (single video production time: 1hr -> 5min) (ig: nerdonbars) - Bespoke animation engine using primitives (think Adobe Flash, Manim) - Proprietary new canvas UI library in Rust, because I don’t want to lock myself into Swift...

Read more →